List redirects
From Spheriki
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- Spheriki:Help → Help:Contents
- Games → Category:Games
- Scripts → Category:Scripts
- Tutorials → Category:Tutorials
- DaVince tutorials → DaVince's tutorials
- Sphere Documentation Project → Spheriki:Sphere Documentation Project
- DaVince's scripting tutorial → DaVince scripting tutorial
- Sphere → Sphere:About
- Talk:Sphere → Talk:Sphere:About
- Functions List → Functions
- KKinsane diary entry1 → KKinsane The Beginners Diary/Entry 1
- Talk:KKinsane diary entry1 → Talk:KKinsane The Beginners Diary/Entry 1
- KKinsane The Beginners Diary\Entry 1 → KKinsane The Beginners Diary/Entry 1
- Talk:KKinsane The Beginners Diary\Entry 1 → Talk:KKinsane The Beginners Diary/Entry 1
- SystemScript:audio.js → Audio.js (system script)
- Sphere CG → Sphere Community Game
- NeoLogiX Battle System Tutorial → Battle System Tutorial by NeoLogiX
- User talk:Neologix → User talk:NeoLogiX
- User:Feek → User:Radnen
- Object-Color → Color
- Object-Image → Image
- Schatz-J?ger → Schatz-Jäger
- Var → Variable
- User:FEEK → User:Radnen
- Steax's Working With Files Tutorial → Working with files
- Help → Help:Contents
- Bezier curves → Bézier curves
- Battle System Tutorial by Feek → Feeks easy battle system
Davince scripting tutorial- Font Object → Object-Font
- Pokémon Classic → Pokemon Classic
- Unofficial Engine Functions → Category:Unofficial Engine Functions
- NTML system → NeoText Markup Language
- NTML → NeoText Markup Language
- User:Neologix → User:NeoLogiX
- Standalone → Making a stand alone Sphere game
- Sphere Package Format → SPK
- Pokemon Sky Blue → Pokemon : Odyssey
- Pokemon : Odyssey → Pokemon: Odyssey
- GetDirectoryList (Unofficial Kyuu Branch) → GetDirectoryList
- User:Apollolux → User:NeoLogiX
- Advanced Networking → Networking - Advanced
- Wild Tiger's Sphere Tutorial → Wild Tiger's Sphere Tutorial Part 1
- Making a mouse → Making a Mouse
- Object-Font → Font
- Turn Based Battle System Tutorial by MetalMac → Battle System Tutorial by MetalMac
- Surface → Object-Surface
- Animation → Object-Animation
- Spriteset → Object-Spriteset
- Map → Object-Map